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Mount and blade warband starter guide
Mount and blade warband starter guide











mount and blade warband starter guide

  • Home Town - Original Cultured Start puts you a town specific for you Culture.
  • Start Location - Select your start location
  • Escaped from Captor - Looter start without being a criminal everywhere and no looter friends.
  • Acquired a Castle - Similar to the kingdom start, but you start with a random castle in your selected culture.
  • The base game quests kinda work, but I would probably recommend Sandbox No kingdom as your game option for this one to be safe. Note this start does create you a kingdom regardless of you game option.

    mount and blade warband starter guide

    The options name is based on your culture. You start with your army and 2 companion armies with troops, roughly 200 troops of different tiers in total.

  • Kingdom Start - Start as new kingdom with no holdings, troops to pay, and not much funds to sustain it.
  • Vassal Start - Start as a vassal in your selected culture with a few troops.
  • Set as a moderate criminal across all factions, no longer at war with everyone but cities are closed.
  • Looter Start - You're a looter, with your looter buddies.
  • Will quickly lose your army if you don't solve it fast Start with a decent number of troops and a mercenary, but little food and bad morale.
  • Mercenary Start - Start as a newly appointed leader of a failing mercenary company.
  • Your reputations with your home culture are negatively affected, and seen as a criminal if you return.
  • Exiled Noble - Start exiled from your home faction, starting with a companion bodyguard and decent renown.
  • Merchant Start - basic start that gives you a few mules and some basic mercenaries.
  • Default Start -Start with load out and party as per normal in base game.
  • If the Culture mod does not have it's own lands or lords your custom start options could be affected, notably Castle start will be in a random place, and Vassal starts wont work.
  • It will overwrite the selected culture on the first page, however you'll still get the perk if the culture mod does not have it's own perk..
  • Such as Perasosian League by Zaldir or Pendor Invades Calradia by Simpl圜D
  • Adds any additional main cultures added by mods to be selected.
  • mount and blade warband starter guide

  • Sandbox - Able to make a kingdom through game settings.
  • mount and blade warband starter guide

  • Nerezet's Folly Skip - Completes the quest as soon as you start the game.
  • Default Start - Skips tutorial but leaves the rest of the quests unchanged.
  • Cultured Start improves the character creation process by adding new options and new stories.













    Mount and blade warband starter guide